Quadruped robots, Agile motions, Depth cameras, Unstructured terrains
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Journal of Bionic Engineering ›› 2026, Vol. 23 ›› Issue (5): 2935-2948.doi: 10.1007/s42235-026-00941-7

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Agile Motion Control of Quadruped Robots on Unstructured Terrain Based on 3D Composite Perception and Depth Camera Characteristic Modeling

Yingzhong Tian1; Chuan Liu1; Tao Jin1; Long Li1; Jieyu Wang1   

  1. 1 Shanghai Key Laboratory of Intelligent Manufacturingand Robotics, School of Mechatronic Engineering andAutomation, Shanghai University, Shanghai 200444, China
  • Online:2026-10-15 Published:2026-10-27
  • Contact: Tao Jin1 E-mail:robjin@shu.edu.cn
  • About author:Yingzhong Tian1; Chuan Liu1; Tao Jin1; Long Li1; Jieyu Wang1

Abstract: Quadruped robots have inherent advantages in unstructured terrain, but agile motion control remains challenging. These challenges include insufficient 3D terrain perception and a significant visual domain shift between simulation and reality. Moreover, integrating diverse motion skills remains difficult. This paper proposes an end-to-end motion policy framework to address these issues by integrating precise 3D perception and sensor characteristic modeling. A 3D composite scanning mechanism with three vertical layers and one horizontal layer is designed. It efficiently perceives 3D structures such as overhanging obstacles, without relying on elevation maps or world models. Six types of physical noise from depth cameras are systematically modeled. With simulated image degradation and real-world data homogenization, the distribution of real depth images is accurately reproduced. Based on the teacher-student framework and Dataset Aggregation (DAgger) knowledge distillation, diverse motion skills and zero-shot transfer are integrated end-to-end. Experiments show that the framework enables quadruped robots to climb vertical obstacles, cross gaps, crawl under obstacles, and move stably on sloped grasslands.

Key words: Quadruped robots')">Quadruped robots, Agile motions, Depth cameras, Unstructured terrains